| Category: Maps
|
4.33 MB
|
November 22, 2001 |
11546 |
An upgrade for users of
Generations Arena 99a. Generations Arena provides "old-school" FPS fans with the ultimate battleground. Players select from five classes, patterned after the gameplay of such classics as Wolfenstein-3D, DOOM, Quake, and Quake2, and battle online with the weapons, physics, and carnage that they remember and love. The new release, v.99b, brings an almost uncountable list of additions and adjustments, taking the gameplay and nostalgia factor to a whole new level.
An upgrade for users of
Generations Arena 99a. Generations Arena provides "old-school" FPS fans with the ultimate battleground. Players select from five classes, patterned after the gameplay of such classics as Wolfenstein-3D, DOOM, Quake, and Quake2, and battle online with the weapons, physics, and carnage that they remember and love. The new release, v.99b, brings an almost uncountable list of additions and adjustments, taking the gameplay and nostalgia factor to a whole new level.
A Capture the Flag Map Pack containing twenty-five maps by prominent members of the Quake3 community, including many of Threewave CTF fame. This mappack takes Generations CTF to a whole new level. Explore such classics as Wizard's Manse, McKinley's, and Stonghold Opposition and trek across the frozen wastelands of Polaris.
GenArena Version 0.99a includes all five Generations, over 40 weapons to choose from, new powerups and powerup effects, techs, grapples, and much more, with support for server administrators to select what powerups, techs, and even classes are used in their game. All standard Quake3 multiplayer modes will be available; additional modes are being considered for a later release.
Download The Map Pack!!
GenArena Version 0.99a includes all five Generations, over 40 weapons to choose from, new powerups and powerup effects, techs, grapples, and much more, with support for server administrators to select what powerups, techs, and even classes are used in their game. All standard Quake3 multiplayer modes will be available; additional modes are being considered for a later release.
Download The Map Pack!!
Generations Arena is a class-based modification. The warriors of Quake3 are divided into five classes, or generations. Each class has their own strengths and weaknesses, such as running speed, weaponry, armor, and physics. Players select one class and fight against other players, who may be using totally different classes.
Version 0.99d completed most of the core GenArena functions; now 99e moves on to balance tweaks and improving that oldschool 'feel'. This package does not include any maps.
Generations Arena is a class-based modification. The warriors of Quake3 are divided into five classes, or generations. Each class has their own strengths and weaknesses, such as running speed, weaponry, armor, and physics. Players select one class and fight against other players, who may be using totally different classes.
Version 0.99d completed most of the core GenArena functions; now 99e moves on to balance tweaks and improving that oldschool 'feel'. This package does not include any maps.
Generations Arena is a class-based modification. The warriors of Quake3 are divided into five classes, or generations. Each class has their own strengths and weaknesses, such as running speed, weaponry, armor, and physics. Players select one class and fight against other players, who may be using totally different classes.
Version 0.99d completed most of the core GenArena functions; now 99e moves on to balance tweaks and improving that oldschool 'feel'. This package includes both the FFA and CTF maps.
The first custom made map for Return to Castle Wolfenstein.
Screenshot
| Category: Misc.
|
11.56 MB
|
November 22, 2001 |
7112 |
Genesis is a tutorial and introduction to the world of Defrag. It breaks down the beginning of how to trick, and utilizes the Quake3 engine to its fullest. This is my first movie and possibly my last. Because I help so many people on the OPC forums as well as in IRC, I thought I'd create this movie to try to help other as much as I can.
| Category: Movies
|
343.75 MB
|
March 17, 2005 |
14012 |
Bringing you the best shots from a cast of mostly Swedish Quake3 players. The frags include Airgibbs, double and trippel rail shots from TDM, Clan Arena, CTF, and RA3 games.
| Category: Movies
|
355.93 MB
|
November 24, 2003 |
8482 |
The focus is on gameplay and so visuals were left basic. Standard Gothic textures. But the gameplay focuses around jumpads that send you soaring through the pillars. It also is great to play in with bots.
ScreenShot
| Category: Maps
|
1.11 MB
|
February 02, 2002 |
1623 |
The sun-baked streets of Golgotha seem peaceful enough, but appearances can be deceptive. A group of terrorists is gathering in an old warehouse, ready to launch an attack on the nearby embassy. Little do they realise that the authorities have been tipped off and a special forces unit is already closing in on them.
ScreenShot
| Category: Maps
|
7.79 MB
|
April 09, 2002 |
2900 |
Guns Of Navarone (GON) has been my second Q3 map. It was a floater based on the idea of using the jumps as cannons. The idea worked well, and the level was downloaded more than 15.000 times. So, after 6 months, I decided to make a sequel. The structure takes inspiration from the original GON, but the gameplay and the mood are pretty different. Now you are on a desertic planet, and not on the sea as before. The cannons are placed in different locations and not in a raw. You'll find different new sounds... paying attention on them, you'll be able to recognise which cannon is shooting in each moment of the fight. There are 3 traps: one opens the "gates", the 3 gates where the players land once shooted by the guns. Another will make the MH campers fall down in the void. A third trap will be the sadness of the Quad hunters.
ScreenShot
| Category: Maps
|
13.43 MB
|
April 18, 2002 |
3165 |
Guns Of Navarone (GON) has been my second Q3 map. It was a floater based on the idea of using the jumps as cannons. The idea worked well, and the level was downloaded more than 15.000 times. So, after 6 months, I decided to make a sequel. The structure takes inspiration from the original GON, but the gameplay and the mood are pretty different. Now you are on a desertic planet, and not on the sea as before. The cannons are placed in different locations and not in a raw. You'll find different new sounds... paying attention on them, you'll be able to recognise which cannon is shooting in each moment of the fight. There are 3 traps: one opens the "gates", the 3 gates where the players land once shooted by the guns. Another will make the MH campers fall down in the void. A third trap will be the sadness of the Quad hunters.
ScreenShot
| Category: Maps
|
6.73 MB
|
April 18, 2002 |
1291 |
After learning what to do and don't do in a map, my third effort was much better. Turned out to be a pretty good 1v1 or 4 player ffa Gothic styled map.
ScreenShot
| Category: Maps
|
1.07 MB
|
November 09, 2003 |
1074 |
It contain 4 arenas: 3 Rocket Arena and 1 Clan Arena. It has many details and probably this map will be part of upcomming mappack mapprojektsetup2.
Shot1,
Shot2,
Shot3,
Shot4
| Category: Maps
|
12.29 MB
|
September 09, 2002 |
2173 |
The map was made with TDM games in mind, but I have also made item and weapon adjustments so that it should also be enjoyable in Tourney and FFA games.
ScreenShot
| Category: Maps
|
1.04 MB
|
August 03, 2002 |
1082 |