Register

Download Search » quake3



Sort By: Title | Size | Date | Downloads


Base style map. A bit oversized but still nice to play. Again many narrow corridors and some outside areas with lot's of space to manouvre. Shot1, Shot2, Shot3
Category: Maps 2.29 MB July 11, 2002 1482

A DeFraG mod trailer which presents some features of the upcoming version 1.9 The movie includes really cool trickjumping on maps that will be available in the upcoming version of the Defrag mod. ScreenShot
Category: Movies 79.62 MB January 14, 2003 6283

The package includes the mod files, all of the maps, demos, and docs. The DeFRaG is a SOLO mod for Q3A based on your movement ability and not on your skill against bots or human players. Therefore you can practice and perfect your-self on every imaginable and possible Q3A trick. New features include:

  • Added support for standard quake3 maps (Tricks Mode)
  • Added support for CTF Fast Caps
  • Tricks Mode: Added item-defined timer feature (df_ndm_timer_*)
  • Added Crosshair Stats display system and user inputs indicator
  • Autorecord: Various enhancements and fixes
  • Autorecord: Added external app for demo files cleaning and sorting (_DemosTool.exe)
  • CPM: Added cpm item clipboxes
  • Added external app for recorded best times output (RecordsTool.exe)
  • Stats: Added "stats" console command
  • Stats: Added Longest Jump
  • Stats: Added pmove_msec
  • Stats: Jump meters: Replaced df_drawDistance and df_drawHeight CVars with df_drawJumpmeters
  • HUD: Added video-capture mode (df_hud_videocapture_*)
  • UI: Redesigned Launch Game menu (50 maps per page)
  • UI: Added Tricks Mode support
  • Scripting: Added df_script_onMapLoad
  • Scripting: Replaced df_respawn_cfg with df_script_onRespawn
  • Mapping: Added "RemoveMachinegun" option on Target_init
  • Mapping: Added "author" key in map definition files (.defi)
  • Category: Modifications 39.02 MB August 25, 2002 20314

    The package includes the mod files, all of the maps, demos, and docs. The DeFRaG is a SOLO mod for Q3A based on your movement ability and not on your skill against bots or human players. Therefore you can practice and perfect your-self on every imaginable and possible Q3A trick. New features include:

  • Added support for standard quake3 maps (Tricks Mode)
  • Added support for CTF Fast Caps
  • Tricks Mode: Added item-defined timer feature (df_ndm_timer_*)
  • Added Crosshair Stats display system and user inputs indicator
  • Autorecord: Various enhancements and fixes
  • Autorecord: Added external app for demo files cleaning and sorting (_DemosTool.exe)
  • CPM: Added cpm item clipboxes
  • Added external app for recorded best times output (RecordsTool.exe)
  • Stats: Added "stats" console command
  • Stats: Added Longest Jump
  • Stats: Added pmove_msec
  • Stats: Jump meters: Replaced df_drawDistance and df_drawHeight CVars with df_drawJumpmeters
  • HUD: Added video-capture mode (df_hud_videocapture_*)
  • UI: Redesigned Launch Game menu (50 maps per page)
  • UI: Added Tricks Mode support
  • Scripting: Added df_script_onMapLoad
  • Scripting: Replaced df_respawn_cfg with df_script_onRespawn
  • Mapping: Added "RemoveMachinegun" option on Target_init
  • Mapping: Added "author" key in map definition files (.defi)
  • Category: Modifications 38.99 MB August 25, 2002 10371

    Here is my third Quake3 video project. I wanted to make a new Defrag movie, but something different than freestyle because I already made 2 freestyle videos. I was thinking about what kind of movie to make and I purposed to the French community to make a video with demos from French players. Regarding to the general trend of defrag video nowadays like smooth/chilly videos, I wanted to make something more spontaneous, a bit like old defrag videos. This is an "ingame feeling" video, so with lots of first person views and ingame sounds, with punchy musical backing. No fancy effects effects at all, and no blur.
    Category: Movies 917.98 MB March 08, 2008 502

    Here is my third Quake3 video project. I wanted to make a new Defrag movie, but something different than freestyle because I already made 2 freestyle videos. I was thinking about what kind of movie to make and I purposed to the French community to make a video with demos from French players. Regarding to the general trend of defrag video nowadays like smooth/chilly videos, I wanted to make something more spontaneous, a bit like old defrag videos. This is an "ingame feeling" video, so with lots of first person views and ingame sounds, with punchy musical backing. No fancy effects effects at all, and no blur.
    Category: Movies 481.99 MB March 10, 2008 108

    This map features a remixed version of "korea" off the recent deftones white pony lp. the map is small, built for tourney play and promode, but also works well with 2 - 4 player dm. this map is a final release, fixing several errors with clip brushes and bot navigation. Shot1, Shot2
    Category: Maps 8.25 MB October 16, 2002 1435

    Primarily created for the Team Survivor game mode, it's a solid map for 2v2 up to 10v10 without feeling too big or too small. Lots of routes, 2 level game play, and 4 spawn groups add to the varied action in this desert town map. CTF (plays good too!), FFA and TDM are supported. A bot AAS file for offline play is also included. ScreenShot
    Category: Maps 8.08 MB July 07, 2002 3261

    Category: Maps 11.47 MB March 07, 2003 6883

    This is a two map mappack from UTZ|Devlin. Japangarden2 and Chicago. ScreenShot
    Category: Maps 11.38 MB April 18, 2002 3823

    A space map with the quad at the cross paths of six jump ramps. This is my first complete quake3 level or any other game. I wanted a map where there would be a lot of mid-air collisions and chances to shotgun my cousin in mid flight to get the quad.
    Category: Maps 1.01 MB October 14, 2004 2470

    This QuickTime movie is an exciting, 7-minute long history of id Software's DOOM series, complete with interviews of the team and exclusive footage from DOOM III. The movie was originally shown at the 2002 Electronic Entertainment Expo.

    Download The High Quality Version (.WMV Format: Windows Media Player)
    Category: Movies 92.13 MB May 23, 2002 19808

    D2F (DOOMED2FRAG) is a Quake3 mod designed with the purpose of bringing the adrenaline pumping, visceral experience of DOOM2 Deathmatch to Quake3 with a few nods to features from more recent games. In Beta3 they have 9 new DOOM2 based weapons replacing Quake3 weapons. They have included some of the best custom maps out there that worked well with the mods changes and new weapons.
    Category: Modifications 8.81 MB October 31, 2001 2112

    This is a skin for my clan mate and friend, DooMer based on the soon to be released Doom Pack. This is a high-res skin. I did it with high res skins simply because it looks better, and most systems nowadays can handle the extra texture size. ScreenShot
    Category: Skins 1.57 MB January 30, 2002 3023

    This is a recreation of Doom2 map 13. It is a very large map and the textures are mostly imported from Doom II. The geometry itself is very blocky, like the original. ScreenShot
    Category: Maps 1.22 MB January 12, 2002 2949

    Do you remember Duck Hunt from the first Nintendo? Well, this is it Quake3 style. It includes orginal music and more. Only load "I can win" bots, they will gib with one rail shot also make sure you don't load any blue bots on your team, they dont do anything.
    Category: Maps 271.48 Kb December 09, 2001 2335

    Quake4 edition of the popular Quake3:Arena CTF-map Q3ctf1 aka''Dueling Keeps''. Re-designed from scratch, so not a lame conversion via a converter-program. It has a new theme, featured by custom-made textures. The gameplay is almost the same as the original Quake3 version. This is also why i didn't used weapon-placeholders.
    Category: Maps 10.98 MB December 27, 2005 718

    Strontium Dog Durham Red From the "Scarlet Cantos" story appearing in 2000ad magazine. ScreenShot
    Category: Models 5.53 MB February 03, 2002 2935

    A very nice quadrun done in Q3DM6. DivX Codec required. (ScreenShot)
    Category: Movies 65.40 Kb July 18, 2002 915

    It wasn't the intention to create a symetric map this way but it turned into a fragfest. Narrow and dark corridors, open spaces and long hallways; there's someplace for anybody to go. ScreenShot
    Category: Maps 2.29 MB July 11, 2002 1324


    QuakeCon 09 Videos

    QCON 09

    Check out all our QuakeCon 2009 videos including the John Caramck keynote and the id Software press conference.

    Julie Stepan @ QuakeCon

    QCON 09

    Julie Stepan mingles with the nerds waiting in the BYOC registration line. If you haven't been to QuakeCon before, you'd be surprised of the amount of crazy people which turn out for the event. We have some costumed crazies and a guy who looks like John Carmack.

    Sponsors

    TDS Kent

    E3 2009 Overview Video

    Bid For Power

    Video from all around E3 2009. You will see booth babes, the Nintendo, Activision, Microsoft, and Sony booths along with many others. There are also special appearances by Mario, Sonic, and the Teenage Mutant Ninja Turtles.

    QuakeLive Tourney Videos

    QuakeLive Tourney Videos

    Videos from the first ever QuakeLive tournament at QuakeCon 2008. All videos, which include expert commentary, are available for streaming and download in High Definition.

    Inside id Software

    id Software

    A look inside the company that brought us Quake, Doom, and Wolfenstein. Experience id with High Definition video and pictures.

    From the Creator of

    Planet Quake3

    Latest Files

    Today's Top Files

    Popular Search Tags