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An update for users of
Assault v3.1. You must have v3.1 of this mod in roder to play.A multiplayer modification for Quake3 also with bots. Pick a side: Assaultteam or Robotteam. Assaultteam: assault on the ennemy bases. Conquer the bases and get to the exit, and exit the base by touching the exitflag with the flag you brought with you.
Robotteam: Defend the base at all cost. Don’t let the assaulteam to get in the base. Don’t let the assaultteam to conquer and exit the base. Hold the base! Clear the base from any assaultteammember that shows up, appears at the base. This version contains 7 new maps.
This version includes 5 revamped maps. A multiplayer modification for Quake3 also with bots. Pick a side: Assaultteam or Robotteam. Assaultteam: assault on the ennemy bases. Conquer the bases and get to the exit, and exit the base by touching the exitflag with the flag you brought with you.
Robotteam: Defend the base at all cost. Don’t let the assaulteam to get in the base. Don’t let the assaultteam to conquer and exit the base. Hold the base! Clear the base from any assaultteammember that shows up, appears at the base.
A multiplayer modification for Quake3 also with bots. Pick a side: Assaultteam or Robotteam. Assaultteam: assault on the ennemy bases. Conquer the bases and get to the exit, and exit the base by touching the exitflag with the flag you brought with you. This update includes new starthyperlinks with skillsettings, friendlyfire on, timer on the screen, and 4 - 4 teamplay which gives it real nice gameplay.
A multiplayer modification for Quake3 also with bots. Pick a side: Assaultteam or Robotteam. Assaultteam: assault on the ennemy bases. Conquer the bases and get to the exit, and exit the base by touching the exitflag with the flag you brought with you. This version includes UAO-mission2 which has 8 new maps.
Large Base / Tech themed CTF map. Each base resides within a huge tower with the flag housed on a platform in a large central room. The megahealth floats on top of each base, accessible by a scenic route. You can also use air-control to slow your flight to the megahealth so you drop in on the flag from above. Designed for 8 to 12 players. Supports regular CTF, 3wave and TA.
Shot1,
Shot2,
Shot3
| Category: Maps
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6.74 MB
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April 05, 2002 |
15688 |
A Quake3 fragmovie about the Austrian Nationalteam in the QNC 2009, where they finished 5th. The movie shows some pretty actions and quad runs, don''t expect over edited stuff but be ready for some gibs.
| Category: Movies
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514.02 MB
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May 24, 2009 |
542 |
AutoQuake 2000 is mod starting utility for Quake3. This program help you start mods easily and AutoQuake 2000 finds automaticly most of the mods for all supported games. AutoQuake have also skin editor so you can make your own skins for AutoQuake.
| Category: Utilities
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2.29 MB
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November 10, 2001 |
3747 |
AutoQuake 2000 is mod launching utility for any Quake, Quake2, Quake3 or Half-Life engine game. This program help you start mods easily and AutoQuake 2000 finds automaticly most of the mods for all supported games. And if AutoQuake do not find some of the mods or games you can also add them manually. This version have about 80 new features, fixes and tweaks. AutoQuake supports 15 games and over 2040 mods! We are almost sure that AutoQuake supports all modifications in the world.
| Category: Utilities
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2.42 MB
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January 30, 2002 |
8691 |
What's special with this map is that it's just kinda unordinary. The map is only a room. You start with the railgun and 30 ammo. You get 1 slug and 5 health every 3 seconds. If you die you don't drop the weapon. People call it q3dm17a.
Shot1,
Shot2,
Shot3,
Shot4
| Category: Maps
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109.83 Kb
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July 13, 2002 |
2086 |
This Quake3 Movie, is a cross between a Trick-Jumping and Frag High Lights. It's due to come out around Late July 2007. Toped off with the best Dance/Trance Music ever!.
| Category: Movies
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41.55 MB
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May 09, 2007 |
581 |
Quake3 video with 3 styles: Baseq3 tricks CPMA tricks CPMA frags.
| Category: Movies
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176.59 MB
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November 20, 2002 |
1643 |
Battle MOD is based around Combat Oriented Design, basically the players needs more skill then gimmicks. Currently the MOD comes with 2 Game Modes - Default and Battle. In the works is another Game Type - Return the Flag. Both game modes has 2 game types: DM and CTF and the option of an offhand.
For The Battle Mode, we have adjusted the air movement to give you great control over dodging and jumping, the Default Mode uses default quake settings. The Battle Mode also has a triplerail and a supershotgun, while the Default Mode runs default Quake3 weapon settings.
There are no maps included in the MOD, we desidet to make the download as small as possible, so all you have to do is go edit the maplists to fit the maps you have installed on your system.
| Category: Demos
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928.18 Kb
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November 12, 2001 |
3838 |
Very organic-feeling FFA map with some interesting twists and a very alien atmosphere. It's a little big for 1-on-1, and seems to work best with four or five. RL, RG, LG, SG, PG (and a BFG that mysteriously shows up every now and then to add a little spice ). Red armor, yellow armor, (green armor--only in CPM), and Quad.
ScreenShot
| Category: Maps
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2.97 MB
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April 05, 2002 |
2828 |
My latest work. This one will be entered in the quake3world intermediate mapping competition. Only took me a few weeks to build, thanks to great beta testing I am able to release this one sooner than expected. Plays best as an ffa, but for really fast paced action, play it as a 4v4 tdm... its a blast.
| Category: Maps
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2.06 MB
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November 11, 2001 |
1582 |
My first map for Quake3. It's not a realy big map, but it's good for both tourney and deathmatch play. In map many space for rail shots and much corridors.
| Category: Maps
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1.37 MB
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August 26, 2007 |
1832 |
An updated for players of Bid For Power Final 2.5. English Bid for Power Final is an Standalone Mod that based on Dragonball. Although it uses the Quake3 engine, the game is free and does not require any other files. New features in this update include: 2 Different Kinds of Engines (Cell-Shaded and evq3) along with new maps and characters
An update for users of
Bid For Power Final 2.5 and
Bid For Power Final 2.6. English Bid for Power Final is an Standalone Mod that based on Dragonball. Although it uses the Quake3 engine, the game is free and does not require any other files. It contains many new features compared to the original Bid For Power mod. This package comes with over 100 characters from Dragonball Z/GT/AF and 50 maps from Dragonball Z.
English Bid for Power Final is an Standalone Mod that based on Dragonball. Although it uses the Quake3 engine, the game is free and does not require any other files. It contains many new features compared to the original Bid For Power mod. This package comes with over 100 characters from Dragonball Z/GT/AF and 50 maps from Dragonball Z.
Bid For Power is a total conversion for Quake III that is fast paced deathmatch action modeled after Japanese anime. Bid For Power incorporates characters, levels, attacks, sounds, music and many other aspects of anime shows and reconstructs them into the Quake III engine. Bid For Power adds to the element of deathmatch with several different types of multiplayer games including Free For All, Last Man Standing, Team Play, The Battle for the Planet, Survivor and Tournament.
[Download The Orginal DBZ Models!]