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Includes two Quake 4 deathmatch maps "Zogg City" & "Temple of the Zogg". Each made for 2-8 players. An .aas32 is included for each one for mod bot play.
Category: Maps 25.96 MB February 15, 2006 1268

Vitality is a Quake 4 frag movie featuring a collection of the best frags sent in by the community. I tried to show off what quake 4 (1.3) is really about. Hope everyone enjoys the movie!
Category: Movies 362.21 MB March 06, 2007 10515

Probably one of the most overplayed Quake 3 maps, Q3dm6 'The Camping Grounds', has been converted to Quake 4 in this current beta version. The conversion is graphically good. FPS seems a bit low.
Category: Maps 17.94 MB November 19, 2005 1412

Sturmernte" is a small and very fast Quake 4 Tourney map. It was build from scratch in about 3 month - which is pretty fast for me. This is my first Quake 4 map, so I had to learn some stuff. In hindsight, the map should have a much better performance, which doesn't mean that it's bad, but that I could have planned it more wisely in some places. The graphics turned out fairly nice, imho. Lighting a Quake 4 map is like a charm. I just wished computers were a little faster at this time.
Category: Maps 1.94 MB January 14, 2006 425

Tournament style map for Quake 4. Can also be played as a small FFA.
Category: Maps 4.16 MB October 04, 2006 184

This is a Quake 4 movie containing frags from the top 5 players during season 1 in SNL 2006. I tried to get a clean look to match the website of SNL, so hope you enjoy it! Featuring: Ztrider, Frexuz, Ooze, Wakka, Fojji. Running Time: 03:21. HD quality - 1280x720.
Category: Movies 120.78 MB March 19, 2007 1773

Multiplayer map for Quake 4. Looks quite good, lots of stuff lying around to make for a good match.
Category: Maps 3.86 MB November 19, 2005 485

Seismovision is a very versatile demo player which makes it very easy to play back demos on your computer. Simply double-click on a demo to play it, whether it is from a compressed archive, over a network or right of your desktop. Even create demo play lists with the Seismovision Play list editor. Configure all your games easily and choose from a collection of configuration files to suit your needs. Seismovision also offers demo controls for many of its games. With the ability to downgrade games to play older demo types makes Seismovision the all-in-one demo player! What's new:

  • added: Warsow (wd7 (v0.12), wd8 (v0.21) and wd9 (v0.31)) demo support. Extended support for play lists and demo controls.

  • added: Tremulous (dm_69) demo support.

  • added: Day of Defeat: Source (Steam) (dem), Half-Life Deathmatch: Source (Steam) (dem) and Opposing Force (Steam) (dem) demo support.

  • added: Quake 4 v1.42 AVA for .netdemo (v1.04, v1.10, v1.20, v1.30, v1.41 and v1.42) and .demo (v1.04, v1.10, v1.20, v1.30, v1.41) and ndmo85 (v1.42)

  • added: Quake 4 key input to make demo play back of demos prior v1.42 possible.

  • added: Quake 4 demo scanner for identifying files required for demo play (right-click on demo to access)

  • added: Smart mod detection for multiple versioned installations for .netdemo's (Check Seismovision's Quake 4 documentation)

  • added: Simplified-Chinese language (Thanks to Si 'FiO' Wei)

  • added: Call of Duty 2 iwd scanner to easily manage non-standard .iwd that may cause demo playback malfunctions. Automatically saves selections.

  • fixed: Enemy Territory demos not playing in a play list.

  • fixed: America's Army demos not playing at all.

  • fixed: Playback options not saving correctly.

  • fixed: Miss detection on Medal of Honor: Allied Assault demos.

  • fixed: Return to Castle Wolfenstein: Enemy Territory play lists not working and also fixed screen saver

Category: Utilities 7.66 MB August 20, 2007 5636

Seismovision is a very versatile demo player which makes it very easy to play back demos on your computer. Simply double-click on a demo to play it, whether it is from a compressed archive, over a network or right of your desktop. Even create demo play lists with the Seismovision Play list editor. Configure all your games easily and choose from a collection of configuration files to suit your needs. Seismovision also offers demo controls for many of its games. With the ability to downgrade games to play older demo types makes Seismovision the all-in-one demo player! What's new:
  • added: Warsow (wd7 (v0.12), wd8 (v0.21) and wd9 (v0.31)) demo support. Extended support for play lists and demo controls.
  • added: Tremulous (dm_69) demo support.
  • added: Day of Defeat: Source (Steam) (dem), Half-Life Deathmatch: Source (Steam) (dem) and Opposing Force (Steam) (dem) demo support.
  • added: Quake 4 v1.42 AVA for .netdemo (v1.04, v1.10, v1.20, v1.30, v1.41 and v1.42) and .demo (v1.04, v1.10, v1.20, v1.30, v1.41) and ndmo85 (v1.42)
  • added: Quake 4 key input to make demo play back of demos prior v1.42 possible.
  • added: Quake 4 demo scanner for identifying files required for demo play (right-click on demo to access)
  • added: Smart mod detection for multiple versioned installations for .netdemo's (Check Seismovision's Quake 4 documentation)
  • added: Simplified-Chinese language (Thanks to Si 'FiO' Wei)
  • added: Call of Duty 2 iwd scanner to easily manage non-standard .iwd that may cause demo playback malfunctions. Automatically saves selections.
  • fixed: Enemy Territory demos not playing in a play list.
  • fixed: America's Army demos not playing at all.
  • fixed: Playback options not saving correctly.
  • fixed: Miss detection on Medal of Honor: Allied Assault demos.
  • fixed: Return to Castle Wolfenstein: Enemy Territory play lists not working and also fixed screen saver
Category: Utilities 36.75 MB August 20, 2007 21855

SABot (Stupid Angry Bot), a multiplayer Bot for Quake 4. This release adds Quake4 1.3 support including the new deadzone gametype. To install, create a folder inside the Quake4 folder called "sabot" and unzip the files into it.
Category: Modifications 16.49 MB August 14, 2006 3456

A QuakeCon 2006 movie from eSplat.com. The movie features scenes from the talent show, the finals, and all of the chaos in between. You will find in the movie what happens when... forever and av3k get together for a bootcamp, what celebrity made an appearance, how Cypher beats 2GD outside of Quake 4, the dangers of drinking and carting, the real reason Fatal1ty goes to Quakecon, and an introduction to Zorro, the latest superhero on the block who really does get all the chicks. The movie runs for 22 minutes.
Category: Movies 295.40 MB September 26, 2006 1750

The new QUAKE4 Multiplayer Demo comes with three maps, VERTICON (q4xtourney2), OVER THE EDGE (q4dm7) and SPEED TRAP (q4ctf3) for your enjoyment.

The QUAKE 4 1.4.2 Multiplayer Demo is not compatible with any other versions of QUAKE 4, including the retail edition of QUAKE 4. Therefore, players will only be able to connect and play against other QUAKE 4 1.4.2 Demo users.
Category: Demo 245.28 MB June 22, 2007 50575

This is the most recent major update to the ever popular Quake 4 Echelon server query program.
Category: Utilities 1.58 MB March 28, 2006 696

The Quake 4 1.4 Beta patch is now available for download. This update includes a host of features such as: refined hitboxes, optimized sound and network code, configurable fps caps, weapon balancing, server direct autodownloading, and addonpak fixes, to name only a few. New in this release:
  • new movemement code on angled surfaces (pm_slidevelocity and pm_powerslide)
  • made use of smaller data types to decrease network traffic
  • increased limit of possible viewers for Q4TV
  • projectile explosions/impacts are always predicted correctly now; gives much better feedback to the player when lagged
Category: Point Releases 261.32 MB April 03, 2007 7688

The Quake 4 1.4 Beta patch is now available for download. This update includes a host of features such as: refined hitboxes, optimized sound and network code, configurable fps caps, weapon balancing, server direct autodownloading, and addonpak fixes, to name only a few. New in this release:
  • new movemement code on angled surfaces (pm_slidevelocity and pm_powerslide)
  • made use of smaller data types to decrease network traffic
  • increased limit of possible viewers for Q4TV
  • projectile explosions/impacts are always predicted correctly now; gives much better feedback to the player when lagged
Category: Point Releases 268.91 MB April 03, 2007 785

The Quake 4 1.4 Beta patch is now available for download. This update includes a host of features such as: refined hitboxes, optimized sound and network code, configurable fps caps, weapon balancing, server direct autodownloading, and addonpak fixes, to name only a few. We are especially excited to introduce our new spectator support to Quake 4 - Q4TV. The majority of our additions have been included thanks to direct community feedback.
Category: Point Releases 230.27 MB February 07, 2007 8566

An upgrade for users of the Quake4 1.2 Point Release. Included in this Point Release is the new gametype named "Deadzone" and game option titled "Buy Mode".

DeadZone is a brand new team-based multiplayer gametype. Players fight over a limited number of DeadZone artifacts, then race to maintain control of a central scoring zone designated by a scrolling white border. Teams can accumulate points when one or more player from their team is in the DeadZone carrying an artifact. If each team has one or more players in the DeadZone with an artifact at the same time, neither team will gain any points during this stalemate situation. When an artifact is depleted, it returns to its initial spawn location and is available for pick-up. If a player is killed while carrying an artifact, it drops in that location and is again available. The first team to reach the scoring limit wins.

In addition to the Deadzone gametype, Quake 4 1.3 adds the server side option named "Buy Mode". "Buy Mode", which can be enabled inside any Quake 4 map, removes weapons, ammo, and armor from the map. You spawn into the map with a pre-set amount of points (1000 by default) with which you can buy weapons, ammo, armor, and health. By default, the letter "b" is bound to make the Buy Menu appear. Once you choose to open the Buy Menu, an entire list of items you are able to buy appears.
Category: Point Releases 141.05 MB July 31, 2006 11129

This update to Quake4 adds many new features and gameplay changes. Included in this Point Release is the new gametype named "Deadzone" and game option titled "Buy Mode".

DeadZone is a brand new team-based multiplayer gametype. Players fight over a limited number of DeadZone artifacts, then race to maintain control of a central scoring zone designated by a scrolling white border. Teams can accumulate points when one or more player from their team is in the DeadZone carrying an artifact. If each team has one or more players in the DeadZone with an artifact at the same time, neither team will gain any points during this stalemate situation. When an artifact is depleted, it returns to its initial spawn location and is available for pick-up. If a player is killed while carrying an artifact, it drops in that location and is again available. The first team to reach the scoring limit wins.

In addition to the Deadzone gametype, Quake 4 1.3 adds the server side option named "Buy Mode". "Buy Mode", which can be enabled inside any Quake 4 map, removes weapons, ammo, and armor from the map. You spawn into the map with a pre-set amount of points (1000 by default) with which you can buy weapons, ammo, armor, and health. By default, the letter "b" is bound to make the Buy Menu appear. Once you choose to open the Buy Menu, an entire list of items you are able to buy appears.
Category: Point Releases 234.82 MB July 31, 2006 105170

An upgrade for users of the Quake4 1.2 Point Release. Included in this Point Release is the new gametype named "Deadzone" and game option titled "Buy Mode".

DeadZone is a brand new team-based multiplayer gametype. Players fight over a limited number of DeadZone artifacts, then race to maintain control of a central scoring zone designated by a scrolling white border. Teams can accumulate points when one or more player from their team is in the DeadZone carrying an artifact. If each team has one or more players in the DeadZone with an artifact at the same time, neither team will gain any points during this stalemate situation. When an artifact is depleted, it returns to its initial spawn location and is available for pick-up. If a player is killed while carrying an artifact, it drops in that location and is again available. The first team to reach the scoring limit wins.

In addition to the Deadzone gametype, Quake 4 1.3 adds the server side option named "Buy Mode". "Buy Mode", which can be enabled inside any Quake 4 map, removes weapons, ammo, and armor from the map. You spawn into the map with a pre-set amount of points (1000 by default) with which you can buy weapons, ammo, armor, and health. By default, the letter "b" is bound to make the Buy Menu appear. Once you choose to open the Buy Menu, an entire list of items you are able to buy appears.
Category: Point Releases 136.27 MB July 31, 2006 661

This update to Quake4 adds many new features and gameplay changes. Included in this Point Release is the new gametype named "Deadzone" and game option titled "Buy Mode".

DeadZone is a brand new team-based multiplayer gametype. Players fight over a limited number of DeadZone artifacts, then race to maintain control of a central scoring zone designated by a scrolling white border. Teams can accumulate points when one or more player from their team is in the DeadZone carrying an artifact. If each team has one or more players in the DeadZone with an artifact at the same time, neither team will gain any points during this stalemate situation. When an artifact is depleted, it returns to its initial spawn location and is available for pick-up. If a player is killed while carrying an artifact, it drops in that location and is again available. The first team to reach the scoring limit wins.

In addition to the Deadzone gametype, Quake 4 1.3 adds the server side option named "Buy Mode". "Buy Mode", which can be enabled inside any Quake 4 map, removes weapons, ammo, and armor from the map. You spawn into the map with a pre-set amount of points (1000 by default) with which you can buy weapons, ammo, armor, and health. By default, the letter "b" is bound to make the Buy Menu appear. Once you choose to open the Buy Menu, an entire list of items you are able to buy appears.
Category: Point Releases 228.30 MB July 31, 2006 1968


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