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Hello everyone, here it is: A Quake 4 highlights fragmovie created by Germany qah-kane. This movie contains highlights of Quake 4 TDM, CTF and 1v1. I was working with Suffering on this movie but for some reasons i had to end it myself, it took quite a long time for me to finish the movie but i enjoyed it alot gg :D
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781.33 MB
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August 30, 2009 |
569 |
Enemy Territory: Quake Wars is a first-person shooter video game, and is the follow-up to Wolfenstein: Enemy Territory. However, it is set in the same science fiction universe as Quake II and Quake 4, with a back-story serving as a prequel to Quake II. Quake Wars will feature similar gameplay to Wolfenstein: Enemy Territory, but with the addition of controllable vehicles and aircraft, much larger maps and the option of computer-controlled bots.
This new demo incorporates all the improvements made to ETQW in the three months since its release, including the new training mode introduced in 1.4. The training mode is a great introduction to the unique gameplay concepts and mechanics featured in Enemy Territory: QUAKE Wars, so this is a fantastic way for those still on the fence to experience the latest and greatest version of the game.
The Enemy Territory: QUAKE Wars PC Demo comes with the final version of Valley, one of the larger battlegrounds in the game. Set in Yosemite, California, Valley has the Global Defense Force on the attack, as they attempt to foil a Strogg contamination plot centering on a water treatment facility. Valley features a great blend of close quarters infantry action, vehicle battles and aircraft dogfights, and the varied terrain combining mountains, waterways, tunnels and industrial structures allows for many different playing styles. To top it all off, there's a multitude of optional side missions and plenty of opportunities to try out the various defense turrets, artillery and radar deployables - Valley is a prime example of the frantic and diverse action you'll find in Enemy Territory: QUAKE Wars.
The Demo also features ETQW's bots, so you can explore the map and gameplay in single player mode with computer-controlled opponents, or use the bots to fill up empty slots on multiplayer servers. We are also including the standalone server as well as the server launcher tool, so you can host your own online and LAN games.
| Category: Demo
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745.11 MB
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January 18, 2008 |
37705 |
Final map of the WSVG 2006 Quake 4 Grand Final. Map was chosen by a coin toss. A lot of nice frags and action plus some small interviews by the players at the end.
HF and Enjoy!
Full event coverage here: http://www.gotfrag.com/quake/story/35768/?spage=1
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737.12 MB
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February 20, 2010 |
80 |
The second map "Placebo Effect" played at the WSVG 2006 Grand Quake 4 Final. The map was picked by Fatal1ty. An interesting match with a lot of nice frags. Hope you Enjoy!
Full event coverage here: http://www.gotfrag.com/quake/story/35768/?spage=1
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684.47 MB
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February 20, 2010 |
64 |
3rd Map between Fatal1ty and Toxic at WSVG 2006 Super Final. The Map was Monsoon and chosen by Toxic. A lot of nice frags. HF!
Full event coverage here: http://www.gotfrag.com/quake/story/35768/?spage=1
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655.05 MB
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February 20, 2010 |
77 |
After months of hard work, it is finally done, Prince-gamings first Frag-movie.
I guess this is our way of saying thank you for all the good times, tribute Quake 4
and announce our migration to QuakeLive.
So before you watch it, please take in consideration that we are new to this. The
editing and music might not be exactly synchronized with the frags, but hopefully some
of the quadruns and railshots will make up for that. Don''t miss the bonus part in the end.
Contact Us on IRC #prince-gaming @ Quakenet.
| Category: Movies
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639.97 MB
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May 03, 2009 |
229 |
Bloodshed 1.3 is 2006 World Cyber Games Quake 4 All Stars highlights. The 1.3 point release has really helped me bring a whole new look and feel to Quake 4 that I hope viewers will enjoy. It features: Toxic, socrates_, fojji, Cypher, stermy, ztrider, fatal1ty, and av3k. It runs 13 minutes 27 seconds and is presented in 1280x720 resolution in the Xvid codec.
| Category: Movies
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545.94 MB
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December 22, 2006 |
14403 |
This motion picture is about: Capture the flag, Quake 3 Arena, Everything new players need to know, The truth about the biggest hero ever, Quake 4, and other stuff.
| Category: Movies
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545.45 MB
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September 08, 2007 |
2925 |
by Decebal
Map 2 = Placebo Effect / wvwq4dm1
This is the Quake 4 Grand Final at WSVG 2007 in Louisville, the second set. The Final was played between two of the best players in Quake4, Toxjq or Toxic (SWE) and Av3k (POL).
The first set was won by Toxjq and was the favorite of this final.
Sorry, but no commentators for this map.
Av3k vs Toxjq = 44:18
HF and enjoy!
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477.58 MB
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February 03, 2011 |
84 |
This exciting Quake 4 video features some of the top frags by the top players at Quakecon 2006. Randy has stepped it up considerably in the frag video area, blowing the original, “Bloodshed I� away. The frags will keep your eyes glued to your monitor as you drool over this 900×600 widescreen video. This video is a must see for any Quake player, casual or competitive.
| Category: Movies
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395.59 MB
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October 12, 2006 |
9920 |
Vitality is a Quake 4 frag movie featuring a collection of the best frags sent in by the community. I tried to show off what quake 4 (1.3) is really about. Hope everyone enjoys the movie!
| Category: Movies
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362.21 MB
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March 06, 2007 |
10515 |
This is the official QUAKE 4 PC demo. This demo starts from the beginning of the game as you and your fellow squad-mates make landfall in Earth's epic invasion of the Strogg home planet. You'll battle through two large areas at the beginning of the game, including a heavily guarded Strogg installation and the chaotic air defense trenches cut through desolate Stroggos landscape.
The demo also offers enough multiplayer action to keep you competing online for days, with two versions of the popular map, "The Fragging Yard" - one for larger matches and another specially designed for 1 vs. 1 combat. The maps are playable in deathmatch, team deathmatch and tournament modes.
A QuakeCon 2006 movie from eSplat.com. The movie features scenes from the talent show, the finals, and all of the chaos in between. You will find in the movie what happens when... forever and av3k get together for a bootcamp, what celebrity made an appearance, how Cypher beats 2GD outside of Quake 4, the dangers of drinking and carting, the real reason Fatal1ty goes to Quakecon, and an introduction to Zorro, the latest superhero on the block who really does get all the chicks. The movie runs for 22 minutes.
| Category: Movies
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295.40 MB
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September 26, 2006 |
1750 |
Its a Quake 4 ctf movie from clan #tooFAST.
The Quake-4-CTF-Community is growing more and more. Visit the following pickup channels on irc.quakenet.org and have a lot fun playing CTF: #spontanq4ctf, #quake4all, and #quake4.fr.
| Category: Movies
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271.46 MB
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July 15, 2007 |
1500 |
The Quake 4 1.4 Beta patch is now available for download. This update includes a host of features such as: refined hitboxes, optimized sound and network code, configurable fps caps, weapon balancing, server direct autodownloading, and addonpak fixes, to name only a few. New in this release:
- new movemement code on angled surfaces (pm_slidevelocity and pm_powerslide)
- made use of smaller data types to decrease network traffic
- increased limit of possible viewers for Q4TV
- projectile explosions/impacts are always predicted correctly now; gives much better feedback to the player when lagged
The Quake 4 1.4 Beta patch is now available for download. This update includes a host of features such as: refined hitboxes, optimized sound and network code, configurable fps caps, weapon balancing, server direct autodownloading, and addonpak fixes, to name only a few. New in this release:
- new movemement code on angled surfaces (pm_slidevelocity and pm_powerslide)
- made use of smaller data types to decrease network traffic
- increased limit of possible viewers for Q4TV
- projectile explosions/impacts are always predicted correctly now; gives much better feedback to the player when lagged
My first video and a tribute to the Quake series (being it's 10th year, 1996-2006). Watch as the neophyte "godlike" thinks he can own all at Quake 4, only to succumb into a terrible -and rather humorous- defeat. Other scenes in this video show different side to Quake 4 (the funny side). There are also a few frag highlights of my own.
| Category: Movies
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259.67 MB
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March 30, 2007 |
596 |
The new QUAKE4 Multiplayer Demo comes with three maps, VERTICON (q4xtourney2), OVER THE EDGE (q4dm7) and SPEED TRAP (q4ctf3) for your enjoyment.
The QUAKE 4 1.4.2 Multiplayer Demo is not compatible with any other versions of QUAKE 4, including the retail edition of QUAKE 4. Therefore, players will only be able to connect and play against other QUAKE 4 1.4.2 Demo users.
| Category: Demo
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245.28 MB
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June 22, 2007 |
50575 |
This update to Quake4 adds many new features and gameplay changes. Included in this Point Release is the new gametype named "Deadzone" and game option titled "Buy Mode".
DeadZone is a brand new team-based multiplayer gametype. Players fight over a limited number of DeadZone artifacts, then race to maintain control of a central scoring zone designated by a scrolling white border. Teams can accumulate points when one or more player from their team is in the DeadZone carrying an artifact. If each team has one or more players in the DeadZone with an artifact at the same time, neither team will gain any points during this stalemate situation. When an artifact is depleted, it returns to its initial spawn location and is available for pick-up. If a player is killed while carrying an artifact, it drops in that location and is again available. The first team to reach the scoring limit wins.
In addition to the Deadzone gametype, Quake 4 1.3 adds the server side option named "Buy Mode". "Buy Mode", which can be enabled inside any Quake 4 map, removes weapons, ammo, and armor from the map. You spawn into the map with a pre-set amount of points (1000 by default) with which you can buy weapons, ammo, armor, and health. By default, the letter "b" is bound to make the Buy Menu appear. Once you choose to open the Buy Menu, an entire list of items you are able to buy appears.
The Quake 4 1.4 Beta patch is now available for download. This update includes a host of features such as: refined hitboxes, optimized sound and network code, configurable fps caps, weapon balancing, server direct autodownloading, and addonpak fixes, to name only a few. We are especially excited to introduce our new spectator support to Quake 4 - Q4TV. The majority of our additions have been included thanks to direct community feedback.