Excessive Speed - Quake 3 Arena movie based on ExcessivePlus modification is my third Q3 Arena movie and seventh movie I have done over all. I began my film adventure while playing Wolfenstein: Enemy Territory. However, those ET short clips are not really worth watching.
The purpose of this movie is to promote the best (pure subjectivism) Q3 Arena mod. Video does not contain any names of frag authors because it is not exactly the point of this release. Frankly, I have to admit that there is only a few players that actually appear in first pov. (mainly me). The real meaning of this movie is to present all kind of situations that could possibly occur during the game regardless on whether they were very spectacular or not.
While creating this video I followed the three main rules. First one is high Speed, several third povs and fast changes between perspectives. In theory that makes movie a bit more complicated but after all a whole project gains a lot of its effectiveness.
Secondly, position clips in appropiate order. It is always a challenge if it comes to this aspect but I truly hope that this movie will be way more enjoyable than my previous project ‘Infinity’.
Thirdly and finally, avoid random visual effects. I have seen a lot of professional movies as well as amateur ones and this time I put all efforts to do something new and original. For instance, by filling up the video with only those effects that fit into every
single clip properly.
Another thing that is critical for me is very precise synchronization. I love the movies where so called "small events" like incredible frags or fast transitions between clips are bound with sound (bass) "kicks" in the background. I gave all my best to keep entire project in this style. About the general quality. It is decent but when we take into account other productions that came out lately it turns into average. Unfortunately I could not make it higher than 1280x800 resolution because of my limited hardware possibilities but hopefully it will be sufficient.
Excessive Speed took me much longer than all previous projects. I spent a lot of time thinking about all kind of details as well as general idea about the whole. It has been more or less 4 months including short breaks caused by rl stuff since I made this decision about starting project. Right now I am very happy it is coming to its end.
I will be grateful if you inform your friends about this movie because as it has been mentioned before the main purpose of this video is to promote ExcessivePlus mod. I look forward to meet new players. New members of the whole E+ community that could guarantee us staying alive for a long time. If you have any questions feel free to send me a message.
| Category:
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578.76 MB
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January 02, 2010 |
105 |
This mini mapspack is a vanilla version of WTF-Q3A-26 and WTF-Q3A-32 maps for Quake 3 Arena, plus some interesting extra. Crisply textured in Quake 1 stone style.A small team space map, intense, plenty of action for anything from 2-6 players. It's also possible to shoot from one end of the map to the other here.
ScreenShot
| Category: Maps
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9.43 MB
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October 24, 2003 |
7029 |
Final Teleporter is a mod that brings true single player and even online cooperative play to The Dredwerkz (q3dm12), one of the levels that came with Quake 3 Arena. True single player means that you will encounter about fifteen monsters, plus several measures have been taken to make the level more linear. In this mod the player spawns right under a teleporter, it is his goal to reach it.
Flamethrower for the Standard Quake 3 Arena game, no Mod required. The flamethrower replaces the lightning gun in the standard Quake 3 Arena game. Flamethrower has all new sounds, skins, shaders, mesh, and throws flames, not lightning.
A small deathmatch map for Quake 3 Arena. Original made by Richard Tompkins for Sin and Quake 2. This level uses a lot of original textures, but they look a lot better here than they did in the original game.
| Category: Maps
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1.05 MB
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October 28, 2001 |
1403 |
Fortress Evolution is a class-based modification developed for the Quake 3 Arena engine. To those familiar with fortress style modifications, or class based systems for that matter, it's important to realize that this style of gameplay is different from anything you've most likey ever experienced. FE takes it's roots from the original QuakeWorld modification(s), TeamFortress and MegaTeamFortress. While both are the same in their base engine operations, there are some class and gameplay factors that definitely seperate the two. Fortress Evolution's attempt is to recreate the two while maintaining QuakeWorld physics in a more graphically adept enviroment; Quake 3 Arena.
This second development alpha release contains the soldier, scout, demoman, and combat medic. Also contains h4rdcore, 32smooth, forts, xpress, 1on1, and cube.
A great film, showcasing an amazing Dutch Quake 3 Arena Player Mike "RazorX" Jeurissen.
After a few weeks of work (with short pauses, my birthday and stuff) I'm officially releasing frag movie of a 2nd sexyest qcg player, bringing out the best from his last 3 years of gaming. The video is captured at 50fps and contains frags/quadrun/flagcaptures from duel/tdm/ctf on OSP and CPMA vQ3.I preferred to keep first the first person pov actions, because I don't like cams and other matrix bullshit, and its much better to keep the in-game feeling. I had some problems with rendering so I apologize for issues with video quality.
I would like to thank sch4 for support and suggestions, pulz and auri for assisting me,exp for movie cfg, Joe Williamsen for credits(hunter's dance) and Krz,doz3r,Legie,Hawr1x,OHO,niko for being there for me.
| Category: Movies
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270.34 MB
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March 15, 2008 |
1327 |
Hello everyone! I''d like present my first movie about Quake Live and Quake 3 Arena mod - defrag. This movie is effect of pointless discussion at one of quake.net.pl subforums and shows possibilities of tricking in QL and few runs from defrag.
Editing and performance by me (ye big words, I opened Vegas yesterday for first time, and I didn''t know how to add movie and music :))
*** About content:
Few defrag runs (mostly recorded online) which are or aren''t world records atm (honestly, I don''t care :) and few things that make tricking in Quake Live big joke.
*** About video:
xvid codec, only fpp cams, fraps used :D, time of creation: one evening (with watching Vegas tutorial for noobs :D).
*** Music/sounds:
Cannibal Corpse - Make Them Suffer
Tokio Mew Mew - Butterfly
Beck - E Pro
''o kurwa...'' taken from ''Dzien Swira'' movie
And cherry at the top of the cake - I forgot to remove my soundpack in defrag, so you can hear weird sounds like ''spaghetti like gibsplash'' :PP
*** PS:
Support Quake community by joining it, killing another quakers and beating WRs in defrag!! Here are some useful webpages:
*** http://www.quakelive.com *** - enter site, download plugin, kill these sons of bitchez :D
*** http://www.quake.net.pl/?page=download&run=det&kat=6&fid=10622 *** - Quake Pro Installer - enter page for description and download
*** http://www.q3df.org/ *** - defrag servers (still full of life :D yay)
*** http://q3a.ath.cx/ *** - you wanna map? This site provides 10.000 defrag/q3 maps especially for you! ;)
*** http://cggdev.org/ *** - defrag''s developer''s site. Here you can get defrag mod (still and still updated!) and few more very useful things (like dfengine)
*** http://www.breakdown-hq.com/ *** - Czech/Slovakia defrag fans site. One of the most popular sites, mostly because it''s organizing Defrag World Cups
*** http://defrag.pl/ *** - we wanted it to be a World Defrag Center (since Gwen deleted his own someday), but it didn''t work, so, well, fuck it :P
*** http://defrag-competition.info/ *** - as adress says - there are infos about recent defrag competitions :P
*** http://www.esreality.com/ *** - fresh news about e-sport scene in q3/ql
Ah I almost forgot :D special thanks go to (even if you don''t want it - fo :)
Chooy - my bitch, I love you in the ass baby (figuratively ofkz, we''re not gays... :P)
latex clan members, r3v dlan members, pK clan members (if you are still alive :))
All PTC staff and polish defrag/q3/ql community :* I won''t put names here, cause my keyboard is ending :P
| Category:
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180.03 MB
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July 18, 2010 |
77 |
This is a exelent Quake 3 Arena movie which features Ingalill showing his best TDM and 1on1 frags. It is 11 minutes long. A must for Quake 3 fans.
| Category: Movies
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142.10 MB
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February 17, 2003 |
6825 |
Hello,
those of you who know me are prepared for what''s coming. My new video from Quake 3 Arena: DeFRaG mode named JUMPING JUGGLERS. In this movie with a length of about 6 minutes there are demos played by the best CZ/SK DeFRaGers. Music... again brisk DnB with perfect picture and music synchro. I took good care of choosing and creating filters for this movie. I think it''s safe to say it''s the best that can be seen from me today. The music goes nicely side by side with camera cuts and therefore I advise you to crank up the volume to fully enjoy the speed and power of this video. There is no blur in this video for better quality feeling of the game and picture.
Thank you for watching and I hope you enjoyed it. Don''t forget to comment please.
Few technical info:
Codec: x264, container: mkv
resolution: 720p, bit rate: 8900 kbps, audio: 192 kbps
Contact: http://www.han-sai.parba.cz, irc link: #han-sai.production@quakenet
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429.37 MB
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October 12, 2010 |
288 |
I bet at least a few people here have asked why there were no bots made for Krusade or Roderic. They are some cool looking skins of Sarge. I made some bots and i made them ass-kickers. They are harder than most other bots to kill or defeat. No chat stuff though. I will make chats though at a later time and then upload them again.
To INSTALL, simply place the PK3 in the baseq3 folder in your Quake 3 Arena directory in Program Files.
| Category: Misc.
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5.45 Kb
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May 11, 2008 |
606 |
So 'The mother of guns' has entered the Arena. Originally designed to fit the 'Punisher'-Playermodel for promotion-renders, the M-134 Minigun became more and more a standalone weapon-project, which finally caught all my attention. No need to say, i'm finally glad to release it now as Quake 3 Arena Machinegun-replacement.
A weapon replacement for the Machine Gun for Quake 3 Arena based on the Mac-10 9mm submachinegun, with a Sionics suppresor attached.
This motion picture is about: Capture the flag, Quake 3 Arena, Everything new players need to know, The truth about the biggest hero ever, Quake 4, and other stuff.
| Category: Movies
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545.45 MB
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September 08, 2007 |
2925 |
A utility that will convert Quake 3 Arena maps so they are playable in Return to Castle Wolfenstein.
| Category: Misc.
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30.08 Kb
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December 08, 2001 |
792 |
Quake 3 Arena Tricks by Val-sephi.
| Category: Movies
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138.43 MB
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July 25, 2002 |
623 |
Q3F is developed by The Q3F Development Team, and is a modification (MOD) to the fantastic game 'Quake 3 Arena'. The mod includes player classes such as Soldier, Agent and Paramedic, all with unique weapons, strengths and abilities. This release is packed with ten new and updated maps from BirdDawg's Level Design Team.
A large part of the team-play aspect comes from Q3F's support for several game-objective possibilities, which include 'Capture the Flag', 'Command Point' and 'Capture and Hold' styles of play.
Q3F is developed by The Q3F Development Team, and is a modification (MOD) to the fantastic game 'Quake 3 Arena'. Our goal with Q3F was to modify the multi-player aspects of Quake 3 to create a much more team-oriented experience. We hope we've achieved this through the implementation of different player classes such as Soldier, Agent and Paramedic, all with unique weapons, strengths and abilities.
A large part of the team-play aspect comes from Q3F's support for several game-objective possibilities, which include 'Capture the Flag', 'Command Point' and 'Capture and Hold' styles of play.
You'll find full explanations of all the classes, weapons, maps and game styles contained both within the online documentaion and the read distributed with our modification.
Q3F is developed by The Q3F Development Team, and is a modification (MOD) to the fantastic game 'Quake 3 Arena'. Our goal with Q3F was to modify the multi-player aspects of Quake 3 to create a much more team-oriented experience. We hope we've achieved this through the implementation of different player classes such as Soldier, Agent and Paramedic, all with unique weapons, strengths and abilities.
A large part of the team-play aspect comes from Q3F's support for several game-objective possibilities, which include 'Capture the Flag', 'Command Point' and 'Capture and Hold' styles of play.
You'll find full explanations of all the classes, weapons, maps and game styles contained both within the online documentaion and the read distributed with our modification.
Q3Post is an mIRC script that lets you automatically post in mIRC a server's IP address and description, whenever you connect to a Quake 3 Arena server, while you play, quickly get the stats from, or connect to, Quake 3 Arena servers in a customizable favorites list, all from mIRC, automatically respond to questions in IRC while you are playing that contain your nickname, or other keywords you can set. The response will let the person know what server you last connected to. These responses turn on when you connect to a new server, and off when you say something in mIRC, or you can control them through Q3Post's menu, and choose which IRC channels it will post messages in, and which types of messages will be posted.
grab mIRC here.
| Category: Utilities
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10.23 Kb
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November 03, 2001 |
1326 |