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add: Freeze Tag TDM! as g_gametype 6 (mode 10, bitmask 1024)
  • based on Darrell "Doolittle" Bircsak's original (thanks man)
  • vote_allow_thaw (default 1)
  • callvote thawauto (seconds, default 120)
  • callvote thawtime (seconds, default 3)
  • callvote startrespawn (0|1, default 1)
  • ON (default) = EU rules:
  • all players reset to base attributes + loadouts after each point
  • OFF = semi-US rules: losing team is thawed; winning team is NOT
  • but the living players on the winning team keep their current h/a
  • (note that this may well be LESS than the spawn h/a) and weapons

    add: CPMA colours can now be used in names, crosshairs, etc
  • (everywhere that's under my control, basically, which
  • is anything game-related but not the console)
  • some of the numeric colours have been changed as a result
  • 0: was white, now black
  • 7: was orange, now white
  • 8: was purple, now orange - T is the closest to the old 8
  • id have always had 5 and 6 backwards. since I can't fix the
  • console, they're now wrong in CPMA as well, for compatibility
  • Category: Modifications 2.43 MB April 15, 2002 1125

    All performances made by Bacchus. A dozen speedcapture cpm 2 (ie with weapon usage) world record, combined with a few nice single / runs of tricks (cpma of course). I think this movie has a great flow with all those fast caps in good looking maps. The music selection is quite unusual, but I think it fits Celeritas's atmosphere.
    Category: Movies 161.12 MB March 22, 2006 1681

    This map pak is a set of deathmatch maps created specifically for people who play on the Burial Grounds Q3A Servers. It's a special group of people, who play with friends for fun. Each map is designed with a 6 - 10 player load in mind, and definitely not intended for competitive play styles or mods, such as CPMA.

    Each map contains custom texturing, including the new Burial Grounds logo showcased throughout. There is also a soundtrack for each map, tailored specifically for these maps. We hope you enjoy the tunes, as we may release them in MP3 format soon after this pak is released.

    This entire pak was created by members of the http://www.burial-grounds.com community. We felt the best way to make this pak work for it's intended audience, was to let some of the community participate in it's creation. So, along with the mappers and musicians, the beta testers were also selected from Burial Grounds community members. Screenshots: BGMP1 (Galileus), BGMP2 (Distant Sands) , BGMP3 (Six Degrees of Inner Turbulence), BGMP4 (Digital Fusion)
    Category: Maps 51.71 MB April 30, 2002 18492

    Blow Me is a Quake 3 trickjump movie created in whole by HPO Formaldihyde. aka: Phucker. Runtime is 4.49 seconds. File size is 110 megs. No physics changeing mods were used. (ie: Osp, Cpma) Just Quake3 and 1.31 point relese. Tho devmap, God and Give were used (nessecary for multiple attempts to get the sweet shots). I took a lot of time and care to make sure the jumps coincided with the song for maximum visual experiance. Total time spent on this creation was about a month. (DivX Codec needed)
    Category: Movies 105.09 MB May 31, 2002 5522

    Video made (both editing and frags) by [Apero]Bacchus (aka Julien Pozzi). All frags were made in real combat, using the mod cpma, in clan arena (or duel arena sometimes). Some nice air rox, air gren or rail shots.
    Category: Movies 141.52 MB September 06, 2003 1829

    Quake3 video with 3 styles: Baseq3 tricks CPMA tricks CPMA frags.
    Category: Movies 176.59 MB November 20, 2002 1643

    Some frags synced with music by Killer Instinct. It contains scenes from 1vs1 action in CPMA. Be on the look for a picture of a celebrity women that is hidden in the video.
    Category: Movies 32.83 MB May 30, 2003 2315

    This is my first movie. It features frags playing the CPMA, OSP, RA3 mods. The maps featured in the movie are: Cpm1a, pro-dm6, hubaeroq3, q3tourney2, pro-q3tourney4, pro-q3tourney7, ztn3tourney1, ospdm14rc1, ra3map1, ra3map11. The movie was made with X264 codec.
    Category: Movies 141.94 MB February 17, 2008 147

    This is the author's second Quake3 movie. It contains scenes from 1on1 action in OSP with CPMA settings enabled. It has a nice flow and nice frags. It runs 6:38 minutes.
    Category: Movies 145.18 MB May 12, 2003 2655

    Contains quakelive (and very little quake 3 cpma) duel frags. Performed in between September 2009 and January 2010, aswell as a couple of RTCW frags (can be found in the outro), performed from 2005 to 2009, serving the purpose of a little teaser of my current project, which will ofcourse be wrapped up in a decent movie config and high quality, starring various players along with myself....if I ever get to finish it, that is :)
    Category: 304.49 MB February 21, 2010 57

    A ProMode movie which contains the best 1v1 frags from the Polish CPMA player fhantom. The frag scenes have some amazing frags such as 3 air rockets and nice combo runs. Music - Prodigy: Voodoo People. Runs 6:36 minutes.
    Category: Movies 105.02 MB February 23, 2004 10318

    !, AshR present to you a collection of jumps, runs and moves done in CPMA by mew and poub. My approach to this vid was simple yet different in its own way. I have attempted to synch the music to the mouse movements in this video. Enjoy the dance :)
    Category: Movies 171.87 MB January 05, 2005 5391

    A Quake 3 arena movie, featuring various players, frags by "CDV".Tdm, Duel (mod CPMA, gameplay vq3).Official Maps.
    Category: Movies 174.32 MB May 09, 2008 563

    Similar to my last map "Stir Fried Rocks Attack"(charon3dm12) in visual style. Mostly different hues of grey, with abstract geometry. The style is kept simplistic due to the tournament nature of the map. The map is built to accomodate 2 players, specifically in a cpma 1vs1 setting, but still works well in standard Quake3. This map will flow differently in cpma than vq3 because of the trickjumps. Shot1, Shot2
    Category: Maps 2.34 MB August 09, 2003 6969

    This movie was made to promote the IRC-channel called #cpmpickup and ProMode in general. On #cpmpickup you can add to various gametypes, such as NTF, TDM, CTF, 2v2, CTFS, and more. All what you need is an IRC-client (i.g. mIRC), the correct version of Quake 3 (1.32), CPMA mod, CPMA Mappack and a few other maps. Visit noobs-anonymous.net for articles, files, wiki, tutorials, etc.
    Category: 318.16 MB January 15, 2011 164


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