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Challenge Quake 3 EXE 1.41

File Information:
Filesize 570.76 Kb
Filename ChallengeQuake3_141.zip
Added On February 21, 2008
Author CPMA Team (Website)
Total Downloads 1537
Downloads Today 859
Comments (Post a comment)

The latest and greatest CPMA-approved build of Quake 3. This is an alternative to quake3.exe offering improved FPS, fixes and no Punkbuster nonsense. Steam Quake 3 users would also benefit from using this executable as it does not require Steam to run. Steam and normal quake3.exe files can be left as they are and used as normal. What''s new:

  • removed all bs references to GT_SINGLE_PLAYER and ui_singlePlayerActive (except from the bot code, which has bigger problems)

  • added sv_singleplayer
  • improved TTF overhead a lot: now as fast as crappy bitmap fonts :D

  • removed the stupidity of every key aborting demo playback: now ESC only (ed: this also makes ALL bound keys usable in demos, unless overridden by a mod (e.g. CPMA''s MVD hotkeys)).

  • only play the id logo cin the FIRST time, not every fkn time

  • removed the broken stencil/projection shadow code

  • avis produced by video actually work (bug+fix both from ioq3)

  • fixed some ABSURD buffer overruns and broken code in snd_dma which caused random dropped sounds for no reason. it''s a miracle it doesn''t segfault any real OS
    also dumped the unused-since-TA adpcm/mulaw/etc cruft

  • fixed a TA-era bug that broke loopsound behavior. loop (ie ambient) sounds are now 75% volume

  • q3config is NEVER autowritten just because of bind/cvar changes. it sucks if you''re playing and it sucks even more if you''re on GTV. UI/SP code should write it EXPLICITLY if they want to save something



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