This update to Quake4 adds many new features and gameplay changes. Included in this Point Release is the new gametype named "Deadzone" and game option titled "Buy Mode".DeadZone is a brand new team-based multiplayer gametype. Players fight over a limited number of DeadZone artifacts, then race to maintain control of a central scoring zone designated by a scrolling white border. Teams can accumulate points when one or more player from their team is in the DeadZone carrying an artifact. If each team has one or more players in the DeadZone with an artifact at the same time, neither team will gain any points during this stalemate situation. When an artifact is depleted, it returns to its initial spawn location and is available for pick-up. If a player is killed while carrying an artifact, it drops in that location and is again available. The first team to reach the scoring limit wins.In addition to the Deadzone gametype, Quake 4 1.3 adds the server side option named "Buy Mode". "Buy Mode", which can be enabled inside any Quake 4 map, removes weapons, ammo, and armor from the map. You spawn into the map with a pre-set amount of points (1000 by default) with which you can buy weapons, ammo, armor, and health. By default, the letter "b" is bound to make the Buy Menu appear. Once you choose to open the Buy Menu, an entire list of items you are able to buy appears.
Julie Stepan mingles with the nerds waiting in the BYOC registration line. If you haven't been to QuakeCon before, you'd be surprised of the amount of crazy people which turn out for the event. We have some costumed crazies and a guy who looks like John Carmack.
Video from all around E3 2009. You will see booth babes, the Nintendo, Activision, Microsoft, and Sony booths along with many others. There are also special appearances by Mario, Sonic, and the Teenage Mutant Ninja Turtles.