X-Battle in its current version is a service modification for Quake4. It was and will be designed for competition uses like ladders, leagues and tournaments. Our goal is it to enhance Quake4 to make it to the best choice for a serious competition mod. Since the release of the SDK all changes in X-Battle are optional and deactivated by default. This version is Quake4 1.2 compatible. What's new in this release:
fix: powerups are shown again if spectating a player.
fix: scoreboard / skins show wrong teams fixed.
fix: fixed a problem with client projectile collision detection. (rocketlauncher bug)
add: cl_q3Zoom to allow q3 zoom style. ( community request )
add: s_altEnemySounds to use tankjr and keel sounds for an opponent model. ( community request )
add: captain commands "captains", "invite", "pickplayer", "removeplayer","kickplayer", "resign", "teamready", "readyteam", "accept" and "decline"; see client-commands.txt for details.
add: cl_nomip to allow changing graphics to picmip 1, regardless of current picmip settings.
chg: aimtext at crosshair shows up immediatelly without fading in.
chg: default cl_enemyColor* / cl_teamColor* colors changed to red/blue.
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Julie Stepan mingles with the nerds waiting in the BYOC registration line. If you haven't been to QuakeCon before, you'd be surprised of the amount of crazy people which turn out for the event. We have some costumed crazies and a guy who looks like John Carmack.
Video from all around E3 2009. You will see booth babes, the Nintendo, Activision, Microsoft, and Sony booths along with many others. There are also special appearances by Mario, Sonic, and the Teenage Mutant Ninja Turtles.
Videos from the first ever QuakeLive tournament at QuakeCon 2008. All videos, which include expert commentary, are available for streaming and download in High Definition.