This is a pretty interesting release in lots of ways: aside from the most significant changes to general CPM gameplay yet and the introduction of the first new 1v1 gametype in *any* FPS in several years, it's also reached a new level for mods in general in terms of just how good they can be on a technical level. There are a grand total of FOUR bugfixes since the May03 1.11 release (and two of those are old id bugs that I finally got around to dealing with). I think that's an extremely strong statement as to just how high the mod's quality is these days, and something that's very gratifying to me personally. ... Having CTF become a real game again is a huge bonus, and we've included a couple of CTF maps (the first CPM CTF maps ever) in this release to give people a chance to experience that gameplay in levels that are worthy of it. There are also 4 new DM maps for the 1v1 crowd, including one with a rather familiar name.This is the FULL package, for clean/first-time installs. Just unzip this archive to your root Quake3/ directory with folders enabled, then read the README in the (newly-created) cpma/ subdirectory.
Julie Stepan mingles with the nerds waiting in the BYOC registration line. If you haven't been to QuakeCon before, you'd be surprised of the amount of crazy people which turn out for the event. We have some costumed crazies and a guy who looks like John Carmack.
Video from all around E3 2009. You will see booth babes, the Nintendo, Activision, Microsoft, and Sony booths along with many others. There are also special appearances by Mario, Sonic, and the Teenage Mutant Ninja Turtles.