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Roger LaMarca
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Editor-in-Chief
   
Roger LaMarca is Owner of QuakeUnity.com, one of the most influential Quake websites on the internet. Having fallen in love with Quake2 back in the late 90's, transitioning over to play Quake3 & Quake4 was only a natural progression in the course of life. Roger has interviewed many important names in the Quake community including the top pro-gamer in the world Jonathan "Fatal1ty" Wendell, multiple employees of id Software including Tim Willits, Marty Stratton, and Fred Nilsson, Steve Nix, and Adam Pyle. Roger has made it his mission over the years to build the ultimate Quake community website, featuring a database of files made freely available to the community from the help of corporate sponsors all over the world. After PlanetQuake3.net became the largest dedicated Quake3 site on the web, it soon blossomed into an editorial and news hub. It's growing pace allowed it to hire its first full time paid employees. This with the release of Quake4 in late 2005, Started a new era, PlanetQuake4.net, a site which is following in the foot steps of PlanetQuake3.net as the leading site for Quake4 downloads and news. Soon after the site's launch, Roger traveled to Dallas, TX to cover the first Quake4 tournament in America, filming portions of the event in High Definition, making the video segments freely available online for download.

Peter Smeryage - Director of Operations
   
Peter "UltimateP" Smeryage is the Director of Operations for QuakeUnity.com. His main duties include dealing with corporate sponsors and planning for major events such as QuakeCon and CPL. Peter joined PlanetQuake3.net is 2001 after being introduced to Roger at a local Quake3 LAN party. From the first day he has been persuading technology companies to get involved in the gaming community. He has negotiated numerous multi-year contracts with bandwidth providers to provide mirrors around the world for Quake files. He has also overseen QuakeUnity.com's intensive coverage of five QuakeCon events and coverage of major Quake4 tournaments in New York City and Texas.

Urban Terror is a "realism" based mod built on the Quake3 engine. It can be played as a stand-alone game or as a Quake3 mod. This means you do not have to have a copy of Quake3 to play this game. Is Urban Terror like Counter-Strike? No, not really. The game play is quite different, much faster playing than CS. We also do not have a buying system implemented, we don't defuse bombs or rescue hostages.
A High Definition video from QuakeCon 2007 showing off id Software's next game "Rage". It will be a post-apocalyptic style FPS/racing game. The video runs a little over a minute.
Sponsors

Video of John Carmack's keynote address to QuakeCon 2007. The video runs a little over an hour. Carmack discusses id Software's upcoming projects such as "Rage", their newly announced game using the id Tech5 engine, Quake0, a web-based version of Quake3, his experience of developing portable gaming technology, id's decision to hire a second team of developers, and much, much more.
A presentation of the Enemy Territory; Quake Wars game by id Software's Kevin Cloud and Splash Damage's Paul Wedgewood. Kevin and Paul discuss many topics related to ET: QuakeWars including the game's many classes, the unique player physics, megatexture technology, and the different gameplay styles the game possesses.
A look inside the company that brought us Quake, Doom, and Wolfenstein. Experience id with High Definition video and pictures.
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