X3Maps is a CTF map pack made by a group of well known mappers in the CTF community. It includes 8 CTF maps that work with ThreeWave, Alliance, Team Arena, and regular CTF.
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49.98 MB
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September 02, 2002 |
2467 |
X3Maps is a CTF map pack made by a group of well known mappers in the CTF community. It includes 8 CTF maps that work with ThreeWave, Alliance, Team Arena, and regular CTF. Maps included:
IL PONTE (ScreenShot)
BATTLE THE BOTS (ScreenShot)
EARTHCORE STATION (ScreenShot)
TWIN TEMPLES TRANSVERSE (ScreenShot)
TRIANGULATION (ScreenShot)
THE SOUND OF INEVITABILITY (ScreenShot)
SIN (ScreenShot)
DEVIL'S INFERNO (ScreenShot)
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48.46 MB
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October 12, 2002 |
4597 |
X3Maps is a CTF map pack made by a group of well known mappers in the CTF community. It includes 8 CTF maps that work with ThreeWave, Alliance, Team Arena, and regular CTF. Maps included:
IL PONTE (ScreenShot)
BATTLE THE BOTS (ScreenShot)
EARTHCORE STATION (ScreenShot)
TWIN TEMPLES TRANSVERSE (ScreenShot)
TRIANGULATION (ScreenShot)
THE SOUND OF INEVITABILITY (ScreenShot)
SIN (ScreenShot)
DEVIL'S INFERNO (ScreenShot)
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49.89 MB
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October 12, 2002 |
10958 |
This MapPack includes 18 different CTF maps, There are 2 flags per team, 1 weapon per map.
The concept of WTF-Q3A is quite simple. By default, everybody starts with full ammo, and only 1 weapon. By doing so, the WTF-Q3A looks like a MOD, but it's really conventional maps, humm! The focus is on gameplay through raw skill, not weapon manipulation.
This WTF-Q3A version 2 contains 18 maps from various authors, it's a team effort, to bring you the very best WTF'maps in CTF.
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27.19 MB
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September 07, 2003 |
16637 |
This patch correct some shading problems with ump1ctf2 and ump1ctf4.
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1.39 Kb
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May 08, 2002 |
2060 |
Includes 8 CTF maps, compatible with Q3CTF, TA, and ThreeWave.
UMP1CTF1 (A brush too Far) by r3tina (ScreenShot)
UMP1CTF2 (Wizeguy Eternal) by phooka (ScreenShot)
UMP1CTF3 (Pyramids) by q' (ScreenShot)
UMP1CTF4 (Titans) by Johnny Law (ScreenShot)
UMP1CTF5 (Palindrome)by Hal (ScreenShot)
UMP1CTF6 (Gone with ThA Frag) by phooka (ScreenShot)
UMP1CTF7 (Egyptian Enigma) by XceptNone (ScreenShot)
UMP1CTF8 (Hydrogen) by keditok (ScreenShot)
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49.66 MB
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May 06, 2002 |
6451 |
This was my first official release into the community. A large gothic styled Capture the Flag map that we have played at our LAN parties with a large group of people. Very fun with lots of room to move.
ScreenShot
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3.37 MB
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June 20, 2002 |
1921 |
Designed with q3ctf4 style of play in mind. But the overall gameplay is much more varied. It is not a rail fest! It contains 4 RL's. Floater CTF style in a variety of gametypes to please the CTF gamer of all kinds. It is fast paced, straight up get in, catch the flag and run it back if you can type of map. No dull moments here! Designed for CTF, TA and 3W.
ScreenShot
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4.18 MB
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March 16, 2002 |
5920 |
Floater CTF style in a variety of gametypes to please the CTF gamer of all kinds. It is fast paced, straight up catch the flag and run it back if you can type of map. No dull moments here! Designed for CTF, TA, 3W and CCTF. This is a beta version.
ScreenShot
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3.75 MB
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February 02, 2002 |
4049 |
Conversion of the KingPin "Hogie" map TEAM OCTAGON
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558.47 Kb
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May 02, 2002 |
1946 |
Built in about a week, and being my first ctf map, I think this map turned out quite well. A space ctf level featuring such powerups as the Kamikaze, Guard, and Strength.
ScreenShot
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1.77 MB
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November 09, 2003 |
3406 |
This CTF map was designed with instagib in mind, however has been carefully setup for all weapons play. It's my 1st real map release and I'm relatively pleased with this final version. You can find me on ETG in #p[] or #fathorse as rezin. enjoy!
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2.97 MB
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July 10, 2003 |
1895 |
This is a very old space CTF map that I made.
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2.14 MB
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November 11, 2001 |
3378 |
A conversion from the popular elite force map geothermal. Very fast gameplay and suitable upto 10 players but suits small games too. Has good bot support
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1.74 MB
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December 30, 2003 |
1960 |
This is a port of the q2ctf level, Stronghold Opposition (q2ctf2) by david 'Zoid' kirsch, while this level has vastly undergone major structural changes to allow for the Q3F gameplay (imo) the design stays true to the original. This level Supports CTF in the Advanced flavour for Q3F beta2, other game mode weren't implemented as they are vastly underplayed throught the q3f community.
Shot1,
Shot2
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5.59 MB
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February 18, 2003 |
2427 |
In collaboration with admins from the most important Q3F leagues and public servers and various members of the community, some of the most popular 3rd party maps have been gathered and now released within a single pack. Included maps:
q3f_openfire2b by War|ock
q3f_ultima by Riptor
q3f_hardcore by Xavier
q3f_tf2k by Riptor
q3f_simo by termi
q3f_softcore by VilePickle
q3f_dungeonz by Riptor, ildon
q3f_shutdown2 by Schakal
q3f_ice by atlan
q3f_impact by Riptor
q3f_swamp by l0g1c, 5anny
q3f_spit by Leon, 5anny
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62.25 MB
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August 31, 2003 |
6462 |
A vanilla Quake3 version of the popular mpteam9 tourney map that was playable inside the Team Arena add-on. mpteam9 derives from q3tourney6_ctf, which later became mpq3tourney6. It's a bit larger, with 2 floors on each base, a couple new ways off the base.
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2.20 MB
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March 14, 2007 |
642 |
Basic Capture The Flag. Hit the button to open the grate and det the mountains to create a secret passage to RR. Updated for Q3F2.
ScreenShot
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5.52 MB
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April 27, 2002 |
4207 |
Small dynamical CTF map with repaired bugs from first version and better bot support. Not much in details but very funny on 2on2 or 3on3 CTF. Can be played on DM too.
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1.10 MB
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July 25, 2003 |
2125 |
Small dynamical CTF map. It is my first work on Radiant and for the Q3, so the details are for now messed up. But the map is a lot of fun!
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1.10 MB
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July 10, 2003 |
2045 |