The map plays in a gamers living-room in the early morning. He just went to bed very tiered, cause he was playingthe whole night at his computer. But now all the small game-characters are awaking to live and they continue their fights in his living-room. Let's hope the gamer can sleep with the noises in his living-room.
Shot1, Shot2
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9.87 MB
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December 27, 2001 |
62718 |
A gothic theme of stone and lava is a good choice of textures for this mostly well connected level.
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1.93 MB
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November 11, 2001 |
23553 |
Deathmatch only map. Bot support. Contains no secrets.
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828.85 Kb
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October 01, 2001 |
15260 |
A just for fun, fire and forget level. Intense action!
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582.19 Kb
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October 01, 2001 |
12343 |
small deathmatch arena for chaotic dm'z or hard 1v1'z
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184.47 Kb
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October 01, 2001 |
12299 |
An excellent small DM or Tourney level with a strong industrial theme.
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5.94 MB
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November 11, 2001 |
10759 |
A tech themed warehouse map that two main store rooms.
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1.18 MB
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November 11, 2001 |
9806 |
This is a free for all Deathmatch that is based on the design of my house. If you play this map you will know the layout of my house. It is a fun map with a lot of open spaces and a lot of nooks and crannies.
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12.28 MB
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June 18, 2004 |
9522 |
A small goth-tech deathmatch level for 8 players or less. 8 players is total chaos, 4 is a steady pace. 1 on 1 works well if you like to hunt a little bit.
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4.02 MB
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October 01, 2001 |
8942 |
Medium sized DM map for 1on1 - 4on4 TDM, or FFA up to 8 ppl.
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1.61 MB
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October 01, 2001 |
8257 |
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5.69 MB
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November 12, 2001 |
7625 |
I never meant to make a space map, it just happened. I started messing with brushes then BAM! My first space map. I'm not one into space maps but this map I made to play so fast that I can't help but love it! The quad is here but in railing sites so watch out. There are also 1 sniper blind on each side for your railing pleasure. No Regen or Mega health.
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1.15 MB
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October 01, 2001 |
7538 |
It's based in an ancient age and lilliput styled. That means you are a small player in a huge environment. He made a lot of custom textures to bring some detail into the map. It supports bots and is suitable for 4 up to 10 players.
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6.55 MB
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October 05, 2001 |
7086 |
Similar to my last map "Stir Fried Rocks Attack"(charon3dm12) in visual style. Mostly different hues of grey, with abstract geometry. The style is kept simplistic due to the tournament nature of the map. The map is built to accomodate 2 players, specifically in a cpma 1vs1 setting, but still works well in standard Quake3. This map will flow differently in cpma than vq3 because of the trickjumps.
Shot1,
Shot2
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2.34 MB
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August 09, 2003 |
6969 |
A low gravity space map, with a symmetrical layout that is just a mid sized rectangle.
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776.16 Kb
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November 11, 2001 |
6875 |
It's the Quake III Arena version of Counter-Strike's de-dust map.
Shot1,
Shot2,
Shot3
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3.74 MB
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January 14, 2002 |
6686 |
A three floor arena with a simple concrete and steel theme.
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3.88 MB
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November 11, 2001 |
6165 |
A map similar to q3dm17. Contains ice textures which lets players slip in the map.
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1.66 MB
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December 30, 2003 |
5904 |
Large DM map, good for 6-12 DM players and teamplay
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4.20 MB
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October 02, 2001 |
5846 |
Quake III Arena - DM Map in gothic style. Cathedral Arena, lots of Lava, Bi-Pyramids, Lava-Fall, Pool, "Secret"-Room, The Tube, The Columns, The Dungeons... Map has distinct Quake(I)ish feel to it.
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3.53 MB
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October 01, 2001 |
4769 |