A gothic theme of stone and lava is a good choice of textures for this mostly well connected level.
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1.93 MB
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November 11, 2001 |
23545 |
Deathmatch only map. Bot support. Contains no secrets.
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828.85 Kb
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October 01, 2001 |
15255 |
small deathmatch arena for chaotic dm'z or hard 1v1'z
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184.47 Kb
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October 01, 2001 |
12295 |
A tech themed warehouse map that two main store rooms.
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1.18 MB
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November 11, 2001 |
9794 |
An excellent small DM or Tourney level with a strong industrial theme.
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5.94 MB
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November 11, 2001 |
10754 |
A map similar to q3dm17. Contains ice textures which lets players slip in the map.
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1.66 MB
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December 30, 2003 |
5898 |
This is a free for all Deathmatch that is based on the design of my house. If you play this map you will know the layout of my house. It is a fun map with a lot of open spaces and a lot of nooks and crannies.
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12.28 MB
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June 18, 2004 |
9511 |
Similar to my last map "Stir Fried Rocks Attack"(charon3dm12) in visual style. Mostly different hues of grey, with abstract geometry. The style is kept simplistic due to the tournament nature of the map. The map is built to accomodate 2 players, specifically in a cpma 1vs1 setting, but still works well in standard Quake3. This map will flow differently in cpma than vq3 because of the trickjumps.
Shot1,
Shot2
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2.34 MB
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August 09, 2003 |
6959 |
Medium sized DM map for 1on1 - 4on4 TDM, or FFA up to 8 ppl.
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1.61 MB
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October 01, 2001 |
8255 |
A just for fun, fire and forget level. Intense action!
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582.19 Kb
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October 01, 2001 |
12339 |
A low gravity space map, with a symmetrical layout that is just a mid sized rectangle.
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776.16 Kb
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November 11, 2001 |
6872 |
A three floor arena with a simple concrete and steel theme.
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3.88 MB
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November 11, 2001 |
6163 |
A small goth-tech deathmatch level for 8 players or less. 8 players is total chaos, 4 is a steady pace. 1 on 1 works well if you like to hunt a little bit.
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4.02 MB
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October 01, 2001 |
8936 |
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5.69 MB
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November 12, 2001 |
7619 |
A quite big map for two to six players. It's the biggest map I've done up to now. I'm affraid it's not perfect in every little detail, because I wasn't completely inspired at the time. But it's looking and playing quite fine anyway... I hope you enjoy it and maybe drop me a line.
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2.87 MB
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October 01, 2001 |
4694 |
The layout is mostly two floors with a split upper ring that creates the feel of a third layer.
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3.21 MB
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November 12, 2001 |
2718 |
I never meant to make a space map, it just happened. I started messing with brushes then BAM! My first space map. I'm not one into space maps but this map I made to play so fast that I can't help but love it! The quad is here but in railing sites so watch out. There are also 1 sniper blind on each side for your railing pleasure. No Regen or Mega health.
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1.15 MB
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October 01, 2001 |
7537 |
A remake of Q1DM1 "A Place of Two Deaths". This level does a fine job of duplicating the layout and scale of the original, and includes some Q3A touches like a portal, and some curved surfaces.
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380.26 Kb
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September 29, 2001 |
4544 |
A remake of the Quake1 map. This map uses the basic layout of Q1DM1, but it is thrown into a gothic church setting.
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8.37 MB
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December 11, 2001 |
3479 |
A very gothic map with great lighting and style.
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2.09 MB
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November 12, 2001 |
4418 |