Articles
E3 2009
By:
RailWolf
June 11, 2009
RogeR, Peter, RailWolf, and Prognar all head to Los Angeles for E3 2009!
id's Carmack & Stratton QuakeLive Interview
By:
Roger LaMarca & Drew Campbell
February 24, 2009
As part of our QuakeLive public beta launch coverage, QuakeUnity brings you an interview with id Software's John Carmack and Marty Stratton. John Carmack, of course, is id Software's co-founder and lead programmer. Marty Stratton, formerly the Director of Business Development, is now the producer of QuakeLive.
John and Marty discuss the QuakeLive backend infrastructure, their work with mod authors to bring additional features to the game, and the hiring of developers from inside the Quake community. Additionally, the duo weigh in about the complexities of the technology behind QuakeLive, the possibility of licensing the system, their commitment to stop cheating, and the marketing strategy behind the game.
Quake Live, Ideas for Success
By:
Roger LaMarca
August 24, 2008
An opinion piece discussing Quake Live, the upcoming advertisement based free version of Quake3 from id Software. Along with commentary about the facts we know about Quake Live, ideas are discussed such as compensating community developers to their contributions to the game, providing tools to port over previous content created for Quake3, the up-hill battle id Software faces in promoting Quake Live to the masses, and the problem that has arisen communicating the main concepts behind Quake Live.
Quake2World Preview
By:
RailWolf
March 11, 2008
Quake2World is an upcoming free, standalone game that encompasses a Quake2-made-modern feel with hints Quake1 and Quake3.
Enemy Territory: QUAKE Wars Preview
By:
Roger LaMarca
April 02, 2007
I had the chance to preview Enemy Territory: QUAKE Wars at a press event held by Activision. The preview discusses the two new maps, Ark and Sewer, where the game currently is in development, the online statistics system, the reward and achievement system, and much more!
Todd Hollenshead on Piracy @ GDC 2007
By:
Roger LaMarca
March 09, 2007
id Software CEO Todd Hollenshead spoke at 2007 Game Developers Conference about piracy in the video game industry. He discussed why the gaming community should care about the rampant rise of piracy, what solutions are available, id's personal problems and successes with piracy, and what the future holds.
id Software GDC Interview
By:
Roger LaMarca
March 07, 2007
An interview with id Software's Marty Stratton and Steve Nix. In the interview we discuss engine licensing, console development, piracy, digital distribution, and QuakeCon.
Inside id Software
By:
Roger Lamarca
September 13, 2006
An inside look at the id Software offices in Mesquite, Texas. Check out the id headquarters through High Defintion video and pictures.
Quake4 1.3 Point Release Review
By:
Roger LaMarca
July 28, 2006
An in-depth review of the Quake4 1.3 Point Release. The article discusses the new features and fixes the update has to offer. The article was originally written as the world exclusive preview of the 1.3 Point Release for Quake4.
My WSVG Media Experience
By:
Roger LaMarca
July 10, 2006
My experience covering the World Series of Video Games Summer 2006 event. It starts off discussing my
id Software's Community Liaison
By:
Roger LaMarca
March 02, 2006
An interview with Adam "SyncError" Pyle, id Software's community liaison.
id Software's History of Community Support
By:
Roger LaMarca
March 02, 2006
The article discusses id Software's history of directly supporting the QUAKE community. From hiring community developers to supporting older games extensively, id has shown how much they care.
Enemy Territory: Quake Wars Preview
By:
Drew "Prognar" Campbell
January 26, 2006
A preview of "Enemy Territory: Quake Wars" from a exhibition of the game held at Activision.
My Unique Winter CPL Experience
By:
Roger LaMarca
December 26, 2005
g0d-trito Interview
By:
Roger LaMarca
August 25, 2005
Therese "trito" Andersson is a member of the hugely successful Girlz
of Destruction clan which held the three top spots in the Ms. QuakeCon
tournament. trito herself placed third place in the first annual Ms.
QuakeCon tournament.
Ash Interview
By:
Roger LaMarca
July 20, 2004
An interview with Travis 'Ash' Bradshaw, the director of of Volunteers for QuakeCon.
id Software QuakeCon 2003 Keynote
By:
Roger LaMarca
August 20, 2003
An overview of the question and answer session at QuakeCon 2003 at which id Software answered mainly questions dealing to Doom3. On hand at the event were id Software's Todd Hollenshead, Fred Nilsson, Robert Duffy, and Tim Willits.
Sean "Daler" Price Interview
By:
Roger LaMarca & UltimateP
May 22, 2003
Sean "Daler" Price is one of the rising stars on the pro-gaming
scene. He recently placed 2rd at QuakeCon 2002 winning $10,000 and placed 2nd in
the World Cyber Games New York Finals. He is currently getting ready to travel
to Korea to represent the United States in the
World
Cyber Games (WCG).
Johnathan "Fatal1ty" Wendel Interview
By:
Roger LaMarca
November 18, 2002
Johnathan "Fatal1ty" Wendel is the most notable
Quake3 player in the world. Fatal1ty has dominated the Quake3 scene since 1999
winning more tournaments then any other player. Fatal1ty talks about what an
average day is like, the auction for gaming lessons with him on Ebay, his
thoughts on Doom3, and many other topics.
Michael Flatley Interview
By:
Roger LaMarca
September 16, 2002
This is an interview with one of the greatest Quake3 trick jumpers of all time Michael Flatley. He is the author of movies such as Tribulation and Cosmodic.
Tim Willits Interview
By:
Roger LaMarca
August 26, 2002
An interview with id Software's lead designer Tim Willits. Tim talks about the new generation of level editing in Doom3, his favorite maps of all time, how designers and coders work together, and many other subjects.
Tony Ray PunkBuster Interview
By:
Roger LaMarca
August 05, 2002
An interview with Tony Ray, the head of Even Balance which makes Punkbuster anti-cheat software. The interview was conducted just before the release of the Quake3 1.32 Point Release which included the anti-cheat software.
John "ZeRo4 "Hill Interview
By:
Roger LaMarca
July 29, 2002
An interview with John "ZeRo4 "Hill, a Quake3 professional gamer. ZeRo4 is considered by many the best Quake3 player in the world.
Fred Nilsson Interview
By:
Roger LaMarca
May 27, 2002
An interview with id Software animator Fred Nilsson. Fred Talks about his life before id, what a normal day at work is like, his favorite Quake3 mods, and how he got the job at id.
David "crt" Wright Interview
By:
Roger LaMarca
May 10, 2002
A small interview with David "crt" Wright, the author of the RocketArena3 modifications for Quake3.
Dekard Interview
By:
Roger LaMarca
October 16, 2001
An interview with Dekard from the Threewave CTF mod team.
Kevin 'OomJan' Gardthausen Interview
By:
Roger LaMarca
November 30, 1999
This is an interview with Kevin 'OomJan' Gardthausen the author of Seismovision, a versatile demo player for such games as Quake3, RTCW, and Half-Life.